This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
If you have duplicated a light a few times, and set one of those to Use Area Shadows for stationary Light, and then build the other two lights turn off.
Expected : All lights influencing scene
Result : The lights currently not using Area Shadow for Stationary Lighting are casting no light
Head over to the existing Questions & Answers thread and let us know what's up.
3 |
Component | UE - Graphics Features |
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Affects Versions | 4.9.2, 4.10 |
Created | Oct 6, 2015 |
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Resolved | Feb 7, 2017 |
Updated | Apr 27, 2018 |