Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

If you have duplicated a light a few times, and set one of those to Use Area Shadows for stationary Light, and then build the other two lights turn off.

Steps to Reproduce
  1. Create a New Project
  2. Open a new level
  3. Delete the Source Light, Sky Light, and Sky Sphere
  4. Add a Point Light to the scene
  5. Alt and Drag to create a couple more lights to influence different parts of the floor
  6. Under the Details panel of one of the lights, navigate to Lightmass
  7. Check on Use Area Shadows for Stationary Lighting
  8. Build

Expected : All lights influencing scene
Result : The lights currently not using Area Shadow for Stationary Lighting are casting no light

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.9.24.10
CreatedOct 6, 2015
ResolvedFeb 7, 2017
UpdatedApr 27, 2018