If a user sets the light color with a node (Set Light Color) in blueprints, it will use the exact Hex code that is given. However, if the user uses the world outliner to set the light color of a light it will forcibly change the last two character of the Hex code to zeros.
Expected: The Hex code would be used exactly as is
Result: The last two characters of the Hex code are changed to zeros
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Fix Commit | 2781330 |
|---|---|
| Main Commit | 2800829 |
| Created | Oct 7, 2015 |
|---|---|
| Resolved | Nov 25, 2015 |
| Updated | Feb 5, 2017 |