Description

Using the HideCategories = (CameraSettings) specifier inside a custom CameraComponent class will cause the editor to crash when the component is added to a blueprint. Restarting the editor will show that the component was added to the blueprint however selecting the component will crash again.

Steps to Reproduce
  1. Open UE4 Editor (any project)
  2. Add class based on CameraComponent (MyCameraComponent)
  3. In MyCameraComponent.h add the following to the UCLASS() macro:
    BlueprintType, HideCategories=(CameraSettings), ClassGroup = (Custom), meta= (BlueprintSpawnableComponent)
    
  4. Compile
  5. Create a new blueprint based on actor (ActorBP)
  6. Add My Camera component to ActorBP

Result:
Editor immediately crashes after selecting the custom camera component

Callstack
MachineId:9FA88CA44B7C623122B0039D6C8BA1B0
EpicAccountId:c807849e05a0413d99e379f2802cae9c

Unknown exception - code 00000001 (first/second chance not available)

"Assertion failed: AspectRatioProperty.IsValid() && AspectRatioProperty->IsValidHandle() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.9\Engine\Source\Editor\DetailCustomizations\Private\Ca

UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
UE4Editor_DetailCustomizations!FCameraDetails::CustomizeDetails() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\detailcustomizations\private\cameradetails.cpp:32]
UE4Editor_PropertyEditor!SDetailsViewBase::QueryLayoutForClass() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\propertyeditor\private\sdetailsviewbase.cpp:512]
UE4Editor_PropertyEditor!SDetailsViewBase::QueryCustomDetailLayout() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\propertyeditor\private\sdetailsviewbase.cpp:637]
UE4Editor_PropertyEditor!SDetailsViewBase::UpdatePropertyMap() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\propertyeditor\private\sdetailsviewbase.cpp:1191]
UE4Editor_PropertyEditor!SDetailsView::PostSetObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\propertyeditor\private\sdetailsview.cpp:638]
UE4Editor_PropertyEditor!SDetailsView::SetObjectArrayPrivate() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\propertyeditor\private\sdetailsview.cpp:462]
UE4Editor_PropertyEditor!SDetailsView::SetObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\propertyeditor\private\sdetailsview.cpp:308]
UE4Editor_Kismet!SKismetInspector::MakeContextualEditingWidget() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\kismet\private\skismetinspector.cpp:137]
UE4Editor_Kismet!SKismetInspector::UpdateFromObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\kismet\private\skismetinspector.cpp:657]
UE4Editor_Kismet!SKismetInspector::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\editor\kismet\private\skismetinspector.cpp:96]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:700]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_Slate!SBorder::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:94]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
UE4Editor_Slate!SSplitter::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:166]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_Slate!SBorder::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:94]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
UE4Editor_Slate!SSplitter::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:166]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
UE4Editor_SlateCore!SWindow::PaintWindow() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1663]
UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:964]
UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1040]
UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1182]
UE4Editor_Slate!FSlateApplication::DrawWindows() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:927]
UE4Editor_Slate!FSlateApplication::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1441]
UE4Editor!FEngineLoop::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\launch\private\launchengineloop.cpp:2461]
UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]

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Fixed
ComponentUE - Gameplay - Components
Affects Versions4.9.2
Target Fix4.11
Fix Commit2813451
Main Commit2818924
Release Commit2813451
CreatedOct 8, 2015
ResolvedDec 30, 2015
UpdatedApr 27, 2018