Description

A lot of properties are not getting saved correctly to custom configuration files. This looks like that it can be cause by the FConfigContext::PerformLoad function. New conditionals have been added and this seems to be stopping some files to save. As an example, variables modified inside ProjectSettings -> Plugin -> Fracture Mode don't get saved.

 

Steps to Reproduce

1- Open an Unreal Engine Project
2- Go to Project Settings -> Plugin -> Fracture
3- Modify ConvexGenerationDefaults->AllowLargerHullFraction
4- Restart the engine, the modified variable will be set back to the default value.

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Unresolved
ComponentUE - Simulation - Physics
Affects Versions5.4
Target Fix5.5
CreatedJul 24, 2024
UpdatedJul 31, 2024
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