Blueprint tooltip on auto activate within a blueprint component reads:
Whether to the component is activated at creation or must be explicitly activated.
It should read:
Whether the component is activated at creation or must be explicitly activated.
1. Open Editor (any project)
2. Create blueprint actor component
3. Open component
4. In details pane, hoover mouse over Auto Activate to view tooltip
Results:
Tooltip appears with typo -
Whether to the component is activated at creation or must be explicitly activated.
Expected:
Tooltip appears without typo -
Whether the component is activated at creation or must be explicitly activated.
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An error occurred while trying to generate project files !?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.9.2 |
Target Fix | 4.11 |
Fix Commit | 2727484 |
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Main Commit | 2728573 |
Created | Oct 12, 2015 |
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Resolved | Oct 13, 2015 |
Updated | Apr 27, 2018 |