Create a UFactory that support multiple class
Create an asset with dialog that will use the factory you just create
RESULT: Crash
EXPECTED: no crash
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-220877 in the post.
1 |
Component | UE - Editor - Content Pipeline |
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Affects Versions | 5.5 |
Target Fix | 5.5 |
Fix Commit | 35627328 |
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Created | Aug 2, 2024 |
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Resolved | Aug 19, 2024 |
Updated | Sep 6, 2024 |