The IsMainWorldOnly setting for Actor in LevelInstance is not reflected when LevelInstance is in Standalone mode. The setting is respected when LevelInstance is in Embedded mode.
The Actor is not loaded when the LevelInstance is placed in Standalone mode, but is loaded when the session is started in PIE. This can be a issue if working with directional lights in sublevels and do not want to use them when integrating into the main world.
Result:
Directional Light Actor in SubLevel is not loaded
Expected:
Directional Light Actor in SubLevel is loaded
Just PIE the attached project to see this.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-221745 in the post.
0 |
Component | UE - World Creation - Worldbuilding Tools - Level Instances |
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Affects Versions | 5.4 |
Target Fix | 5.6 |
Created | Aug 14, 2024 |
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Updated | Oct 11, 2024 |