The bug is data layer runtime states can get out of sync between a client and a host depending on the initial runtime state of a data layer and the size of the replicated data layer names array.
See repro.
Repro:
Reproduced this in UE5/main today (08/23/2024).
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-222505 in the post.