Description

Some properties go missing when the Editor is switched to Japanese mode. Specifically, missing under Collison:
-Simulation Generates Hit Events
-Phys Material Override
-Use CCD
(See attached screenshot)

Reported in 4.9, but I verified this still happens in 4.10

Reported on both UDN and AnswerHub (links for my reference)
https://udn.unrealengine.com/questions/265554/492-japanese-version.html
https://answers.unrealengine.com/questions/305381/

Steps to Reproduce

1. Create or open any project in 4.9
2. Select any static mesh & take a look at the properties under Collision
3. Change Editor to Japanese
4. Select same mesh and note that properties are missing (see attached pic for comparison)

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Fixed
ComponentUE - Editor - UI Systems - Localization
Affects Versions4.9.2
Target Fix4.10
Fix Commit2748098
Release Commit2748098
CreatedOct 20, 2015
ResolvedOct 30, 2015
UpdatedApr 27, 2018
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