Description

If the player uses Event tick to set the position of a widget blueprint with in the viewport and the widget then leaves the bounds of the viewport the widget will then no longer update so that it can be brought back into view.

Steps to Reproduce
  1. Open the Editor
  2. Create a new widget blueprint
  3. Add an image (size 20 by 20) (position 0,0)
  4. Create the blueprint in the attached image (with the red X)
  5. Open the level blueprint
  6. Add the widget to the viewport of begin play
  7. Play in Editor
  8. Notice that the image does not come back into view (this is because the blueprint is no longer ticking)

Expected: Widget will continue to tick as long has it has not be removed
Result; The widget stops ticking when the widget is out of view

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Fixed
ComponentUE - Editor - UI Systems
Affects Versions4.8.34.9.24.10
CreatedOct 20, 2015
ResolvedOct 28, 2015
UpdatedJul 14, 2021