The user also describes not being able to tell the difference between a force feedback value of 0.3 and 1,0 on iPhones
Note: This is likely an issue somewhere in FIOSInputInterface::SetForceFeedbackChannelValue
Result: The feedback is only played for a very short period of time (less then a second)
Expected: The feedback value would be played for the full duration of 3 seconds
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-224446 in the post.
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Component | UE - Platform - Apple |
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Affects Versions | 5.4 |
Target Fix | 5.6 |
Created | Sep 16, 2024 |
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Updated | Oct 10, 2024 |