A player cannot move heavier GC objects even if we have a valid setup due to the GC not reporting the correct mass.
[Link Removed]
Example project which illustrates the issue in UDN ticket.
The forces are not scaled due to the GC reporting an incorrect mass.
There is a workaround in CL36399421 which could be used to fix the issue
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-225343 in the post.
| 0 |
| Component | UE - Simulation - Visual |
|---|---|
| Affects Versions | 5.4 |
| Target Fix | 5.8 |
| Created | Sep 24, 2024 |
|---|---|
| Updated | Oct 7, 2025 |