Making a call to USceneCaptureComponentCube::UpdateContent() will cause the compile to fail with an unresolved symbol linking error. This is inconsistent with USceneCaptureComponent2D::UpdateContent() which does not cause compile errors due to being declared with "ENGINE_API"
Result:
Without Engine_API, attempting to call this function causes compile errors
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.9.2 |
Target Fix | 4.10 |
Created | Oct 26, 2015 |
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Resolved | Oct 27, 2015 |
Updated | Apr 27, 2018 |