In short, if FindPlayerStart returns null (e.g. via a licensee override), UWorld::SpawnPlayActor() will fail and return null even though it actually created a PlayerController successfully.
.
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
An error occurred while trying to generate project files !?
I can't open my map from the editor.
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-22698 in the post.
0 |
Component | UE - Gameplay |
---|---|
Target Fix | 4.22 |
Created | Oct 28, 2015 |
---|---|
Resolved | Feb 5, 2019 |
Updated | Feb 8, 2019 |
5516 - projectgheist |