Description

threads:
[Link Removed]
[Link Removed]

 

Another occurence:

[Link Removed]

 

Steps to Reproduce

I haven't been able to repro, but the steps are:

  1. Open Helios_FiringRange_Ch6S1
  2. Open LevelSequence_BrickSoup_v2
  3. PIE
  4. Prees play in the level sequence editor UI
  5. Run cheat code{{ cheat ke * bricksoup}}
  6. Exit PIE
Callstack
UnrealEditor_MovieSceneTracks!UMovieSceneTransformOriginSystem::IsRelevantImpl()
UnrealEditor_MovieScene!UMovieSceneEntitySystem::ConditionalLinkSystemImpl()
UnrealEditor_MovieScene!UMovieSceneEntitySystem::LinkRelevantSystems()
UnrealEditor_MovieScene!FMovieSceneEntitySystemRunner::GameThread_SpawnPhase()
UnrealEditor_MovieScene!FMovieSceneEntitySystemRunner::FlushNext()
UnrealEditor_MovieScene!FMovieSceneEntitySystemRunner::FlushOutstanding()
UnrealEditor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::PlaybackContextChanged()
UnrealEditor_Sequencer!FSequencer::UpdateCachedPlaybackContextAndClient()
UnrealEditor_Sequencer!FSequencer::Tick()

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-227132 in the post.

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Fixed
ComponentUE - Anim - Sequencer
Target Fix5.6
Fix Commit39298810
CreatedOct 9, 2024
ResolvedJan 17, 2025
UpdatedApr 1, 2025
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