This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
Using the "HideCategories = (CharacterMovement)" specifier in the UCLASS macro will cause the Details panel of a derived blueprint to not display any information for the CapsuleComponent, Mesh component, or CharacterMovement component.
HideCategories = (CharacterMovement)
Result:
After the compile/hot reload, selecting any BP component other than the Arrow Component will not show anything in the Details panel
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.9.2, 4.10 |
Created | Nov 2, 2015 |
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Resolved | Mar 26, 2018 |
Updated | Mar 26, 2018 |