UnrealTraceServer exits on startup (or when watching a directory) when a watched store directory contains a symlink on Windows.
Cause: The std::filesystem::directory_entry::is_directory() call throws an unhandled exception.
cd /mnt/c/Users/user.name/AppData/Local/UnrealEngine/Common/UnrealTrace/Store/001 ln -s target link
Observation: UnrealTraceServer prints the settings then terminates.
Expectation: UnrealTraceServer continues running as a daemon.
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
I can't open my map from the editor.
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-229181 in the post.
0 |
Component | UE - Foundation - Insights |
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Target Fix | 5.6 |
Fix Commit | 37608725 |
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Created | Oct 30, 2024 |
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Resolved | Oct 30, 2024 |
Updated | Nov 20, 2024 |