UnrealTraceServer exits on startup (or when watching a directory) when a watched store directory contains a symlink on Windows.
Cause: The std::filesystem::directory_entry::is_directory() call throws an unhandled exception.
cd /mnt/c/Users/user.name/AppData/Local/UnrealEngine/Common/UnrealTrace/Store/001 ln -s target link
Observation: UnrealTraceServer prints the settings then terminates.
Expectation: UnrealTraceServer continues running as a daemon.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-229181 in the post.
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Component | UE - Foundation - Insights |
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Target Fix | 5.6 |
Fix Commit | 37608725 |
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Created | Oct 30, 2024 |
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Resolved | Oct 30, 2024 |
Updated | Nov 20, 2024 |