Description

When the CurveLinearColor asset assigned to a CurveLinearColorAtlas is edited (e.g. change the colors of the gradient), the preview window of CurveLinearColorAtlas editor does not automatically update and has to be manually dirtied to see the new changes represented. This causes issues with the licensee's artist workflow.

Steps to Reproduce

1. Create a CurveLinearColor asset.
2. Create a UCurveLinearColorAtlas asset.
3. Link the Curve asset up into the Atlas asset.
4. Modify the original Curve asset.
5. Observe that the atlas texture itself (in the texture preview window) does not update, until the atlas asset itself is dirtied in some way.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-230273 in the post.

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Fixed
ComponentUE - Graphics Features
Affects Versions5.4
Target Fix5.7
Fix Commit43040253
CreatedNov 12, 2024
ResolvedMay 28, 2025
UpdatedMay 30, 2025
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