Description

On line 408 of UPhysicalMaterialMask::GetPhysMatIndex() in PhysicalMaterialMask.cpp, the AdjustCoord() function is given AddressX for both the U and V coordinates. The AddressY input is never used in the function.
This may lead to potential issues with physical material lookup during hits.

Steps to Reproduce

Go to line 408 of PhysicalMaterialMask.cpp, and observe that only the AddressX input is used for the V coordinate instead of AddressY.

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Unresolved
ComponentUE - Simulation - Physics
Affects Versions5.4
CreatedDec 2, 2024
UpdatedDec 2, 2024
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