attempting to break the post process settings struct or split a post process settings struct pin causes pin to disappear, leaving a blank target node.
1. Open Editor (any project)
2. Open or create character blueprint
3. Get camera component variable in event graph. If no camera component is available, create a camera component in components pane, then create a get variable in event graph.
4. From get variable, LMB pin and drag off, create a "get post process settings" node.
5. RMB Post Process Settings struct pin>Split struct pin
Results:
Post process settings pin is removed, leaving a target input pin on a blank variable node.
Expected:
Post process settings pin expands to all options within post process settings struct.
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.9.2, 4.10 |
Created | Nov 12, 2015 |
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Resolved | Jul 14, 2016 |
Updated | Jul 14, 2021 |