Description

When calling the Draw Debug String node outside of play, no text is visible in the viewport. This occurs with Editor Callable functions on placed blueprints as well as from Editor Utility Widgets.

Steps to Reproduce
  1. Create an Editor Utility Widget
  2. Add a button to the widget
  3. Hook up a Draw Debug String node to the OnClicked of the button
  4. Set some text and duration for the node
  5. Run the widget and click the button
  6. No text shows up at the specified world location

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-234128 in the post.

0
Login to Vote

Backlogged
ComponentUE - Editor - UI Systems
Affects Versions5.45.5
CreatedDec 13, 2024
UpdatedDec 17, 2024
View Jira Issue