This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
If the user plays in stand alone and uses the short cut Alt+Enter, the VR mode does not kick in as expected
Expected: VR mode would kick in after using the fullscreen shortcut
Result: The VR mode does not work in stand alone
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
UMG RichText not appear image when packaged
How to delete some elements correctly when deleting an array loop?
Why can't I get the canvas panel slot geometry information in UMG?
Why does UV setting float2(1,1) display incorrectly in the material's custom node?
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - XR |
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Affects Versions | 4.10 |
Created | Nov 17, 2015 |
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Resolved | Apr 3, 2017 |
Updated | Sep 16, 2019 |