Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

When reducing the Resolution Scale the selection accuracy is reduced greatly, and makes it difficult to click and move objects in the viewport when PIE or Simulating.

Steps to Reproduce

1. In a blank project within the viewport navigate to Settings > Engine Scalability Settings > Resolution Scale
2. Set the slider to a value like 50%
3. Place a simple static mesh in the scene
3. Simulate in the viewport and attempt to select the static mesh.

Outcome - Selecting the mesh is very difficult and the accuracy is off.

Expected - The resolution changes the image, but has not affect on selection accuracy.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-23431 in the post.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.9.24.10
CreatedNov 17, 2015
ResolvedFeb 14, 2017
UpdatedApr 27, 2018