This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
User reporting crash on his Mac. He seemed to have narrowed down the reproduction to attempting to join a multiplayer session.
"After the crashes when I restart UE4 and open my project some BPs are not correctly compiled. They are errors that some functions of other classes are not there. The error vanishes when I just go into that class and recompile it. Mostly I am not able anymore to join sessions."
Link to CrashReporter
[Link Removed]
Repro steps unknown.
UE4Editor-OpenGLDrv.dylib!FOpenGLViewport::~FOpenGLViewport()
UE4Editor-OpenGLDrv.dylib!FOpenGLViewport::~FOpenGLViewport()
UE4Editor-SlateRHIRenderer.dylib!FRHIResource::Release()
UE4Editor-SlateRHIRenderer.dylib!FSlateRHIRenderer::FViewportInfo::~FViewportInfo()
UE4Editor-SlateRHIRenderer.dylib!FSlateRHIRenderer::FViewportInfo::~FViewportInfo()
UE4Editor-SlateRHIRenderer.dylib!FSlateRHIRenderer::OnWindowDestroyed(TSharedRef<SWindow,()
UE4Editor-Slate.dylib!FSlateApplication::PrivateDestroyWindow(TSharedRef<SWindow,()
UE4Editor-Slate.dylib!FSlateApplication::DestroyWindowsImmediately()
UE4Editor-Slate.dylib!FSlateApplication::RequestDestroyWindow(TSharedRef<SWindow,()
UE4Editor-Slate.dylib!FSlateApplication::DestroyWindowImmediately(TSharedRef<SWindow,()
UE4Editor-UnrealEd.dylib!UEditorEngine::TeardownPlaySession()
UE4Editor-UnrealEd.dylib!UEditorEngine::EndPlayMap()
UE4Editor-UnrealEd.dylib!UEditorEngine::Tick()
UE4Editor-UnrealEd.dylib!UUnrealEdEngine::Tick()
UE4Editor!FEngineLoop::Tick()
UE4Editor!GuardedMain()
UE4Editor!<Unknown>
UE4Editor-Core.dylib!<Unknown>
Foundation!<Unknown>
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Platform - Apple |
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Affects Versions | 4.9.2, 4.10 |
Created | Nov 17, 2015 |
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Resolved | Jan 25, 2017 |
Updated | Apr 27, 2018 |