Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

User reporting crash on his Mac. He seemed to have narrowed down the reproduction to attempting to join a multiplayer session.

"After the crashes when I restart UE4 and open my project some BPs are not correctly compiled. They are errors that some functions of other classes are not there. The error vanishes when I just go into that class and recompile it. Mostly I am not able anymore to join sessions."

Link to CrashReporter

[Link Removed]

Steps to Reproduce

Repro steps unknown.

Callstack

UE4Editor-OpenGLDrv.dylib!FOpenGLViewport::~FOpenGLViewport()
UE4Editor-OpenGLDrv.dylib!FOpenGLViewport::~FOpenGLViewport()
UE4Editor-SlateRHIRenderer.dylib!FRHIResource::Release()
UE4Editor-SlateRHIRenderer.dylib!FSlateRHIRenderer::FViewportInfo::~FViewportInfo()
UE4Editor-SlateRHIRenderer.dylib!FSlateRHIRenderer::FViewportInfo::~FViewportInfo()
UE4Editor-SlateRHIRenderer.dylib!FSlateRHIRenderer::OnWindowDestroyed(TSharedRef<SWindow,()
UE4Editor-Slate.dylib!FSlateApplication::PrivateDestroyWindow(TSharedRef<SWindow,()
UE4Editor-Slate.dylib!FSlateApplication::DestroyWindowsImmediately()
UE4Editor-Slate.dylib!FSlateApplication::RequestDestroyWindow(TSharedRef<SWindow,()
UE4Editor-Slate.dylib!FSlateApplication::DestroyWindowImmediately(TSharedRef<SWindow,()
UE4Editor-UnrealEd.dylib!UEditorEngine::TeardownPlaySession()
UE4Editor-UnrealEd.dylib!UEditorEngine::EndPlayMap()
UE4Editor-UnrealEd.dylib!UEditorEngine::Tick()
UE4Editor-UnrealEd.dylib!UUnrealEdEngine::Tick()
UE4Editor!FEngineLoop::Tick()
UE4Editor!GuardedMain()
UE4Editor!<Unknown>
UE4Editor-Core.dylib!<Unknown>
Foundation!<Unknown>
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>

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Won't Fix
ComponentUE - Platform - Apple
Affects Versions4.9.24.10
CreatedNov 17, 2015
ResolvedJan 25, 2017
UpdatedApr 27, 2018