Asset localization does not work. When playing in standalone, it shows "jp" texture instead of "en" texture even if "-culture=en" is set. This is also the case in package builds, where the assets are not localized. This appears to be a regression issue, as the localization was applied correctly in UE5.4.
Result:
Show "jp" version texture (original texture).
Expected:
Show "en" version texture (localization asset texture).
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-235288 in the post.
4 |
Component | UE - Editor - UI Systems - Localization |
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Affects Versions | 5.5.1, 5.5 |
Target Fix | 5.6 |
Created | Dec 20, 2024 |
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Updated | Jan 23, 2025 |