Description

Pausing PIE does not stop timelines from running if players is set to more than 1.

Test project attached.

Reproduced in 4.9.2 binary, 4.10.0 binary, and Main (CL# 2776829)

Steps to Reproduce

1. Open the attached test project
2. PIE with players set to 2
3. Pause the PIE session

Result:
The MeshBP in the viewport will continue to shake for the duration of the timeline (10 seconds)

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Cannot Reproduce
ComponentNetworking
Affects Versions4.9.24.104.11
CreatedNov 23, 2015
ResolvedApr 28, 2016
UpdatedJul 14, 2021