Description

In the file EngineDefines.h, changing 37 to read "#define WITH_SUBSTEPPING 0" will cause the solution to fail the build process.

Steps to Reproduce
  1. Download UE4 source for 4.10 (4.10 or release branch) from GitHub
  2. Run Setup.bat
  3. Run GenerateProjectFiles.bat
  4. Open UE4.sln
  5. In VS, navigate to and open \Source\Runtime\Engine\Public\EngineDefines.h
  6. Navigate to line 37 and change "1" to "0"
  7. Build the UE4 solution

Result:
Build process will fail with errors in PhysScene.cpp

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Fixed
ComponentUE - Simulation - Physics
Affects Versions4.10
Target Fix4.12
Fix Commit2846239
Main Commit2855709
CreatedNov 24, 2015
ResolvedJan 27, 2016
UpdatedApr 27, 2018