In the file EngineDefines.h, changing 37 to read "#define WITH_SUBSTEPPING 0" will cause the solution to fail the build process.
Result:
Build process will fail with errors in PhysScene.cpp
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 | 
| Component | UE - Simulation - Physics | 
|---|---|
| Affects Versions | 4.10 | 
| Target Fix | 4.12 | 
| Fix Commit | 2846239 | 
|---|---|
| Main Commit | 2855709 | 
| Created | Nov 24, 2015 | 
|---|---|
| Resolved | Jan 27, 2016 | 
| Updated | Apr 27, 2018 |