Description

A licensee has reported that occasionally a race condition triggers a crash during the initialization of FVolumetricRenderTargetViewStateData. If FVolumetricRenderTargetViewStateData::Mode is not properly initialized, functions accessing that class member could read a garbage value and up crashing as a result. There have been reports on this from the crash reporter, which match the call stack the licensee posted:

[Link Removed]

Steps to Reproduce

Since this crash is related to a race condition in the startup logic of the engine, there are no clear steps to reproduce it.

Callstack

[Link Removed]

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-238931 in the post.

0
Login to Vote

Fixed
ComponentUE - Graphics Features
Affects Versions5.5
Target Fix5.6
Fix Commit39253911
CreatedJan 15, 2025
ResolvedJan 16, 2025
UpdatedJan 30, 2025
View Jira Issue