Licensees have reported crashes being triggered while the engine is resolving debug markers for an Nvidia Aftermath dump. This makes it difficult to properly investigate crashes
LS-0019-IS-PQR23 on the start of running UE4
I am not able to find world outliner how to enable it?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Game Fort nite does not work after the last update
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How to achieve HLSL Multiple Render Target in Material blueprints?
How does TextureRenderTarget2D get TArray<uint8> type data?
How does UMG set overlapping layouts?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-239402 in the post.
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Component | UE - Rendering Architecture - RHI |
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Affects Versions | 5.5 |
Target Fix | 5.6 |
Fix Commit | 39482585 |
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Created | Jan 20, 2025 |
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Resolved | Jan 27, 2025 |
Updated | Jan 29, 2025 |