Description

Undoing the creation of a new macro in MyBlueprint whilst displaying the new macro tooltip causes a crash trying to update the tooltip.

Steps to Reproduce

1) Open a new blueprint
2) Click the +Macro button in MyBlueprint
3) accept the default name ( hit enter )
4) hover over the new macro in the list in MyBlueprint window until a tooltip displays.
5) hit ctrl + z

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.10
Target Fix4.12
Fix Commit2784652
Main Commit2865780
CreatedDec 1, 2015
ResolvedDec 1, 2015
UpdatedApr 27, 2018