In material editor, if a quality switch node is used together with a static switch to control branch, material parameters in the 'true' branch will never show up in the Detail panel of material instance.
Example Material:
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Example visible params in Material Instance:
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Expected
If the Static Bool value is True, Param A is shown. If the Static Bool value is False, Param B is shown.
Actual
If the Static Bool value is True, Param B is shown. If the Static Bool value is True, param A is shown.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-239888 in the post.
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Component | UE - Rendering Architecture - Materials |
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Affects Versions | 5.4, 5.5 |
Created | Jan 23, 2025 |
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Updated | Jan 27, 2025 |