This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
Attempting to build the editor from source will fail to compile in VS if the computers Region format / Language is set to Turkish. This is caused by #ifndef Identifiers being translated incorrectly. The "I" (capital "i" ) is being read as a different character ("İ").
Example in CorePrivePCH.h:
correct format - #ifndef AUTO_COREPRIVATEPCH_H_
incorrect format (set lang to Turkish) - #ifndef AUTO_COREPRİVATEPCH_H_
Result:
Build will fail to compile due to Identifier errors
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Foundation - Core |
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Affects Versions | 4.10 |
Created | Dec 14, 2015 |
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Resolved | Jan 13, 2017 |
Updated | Feb 5, 2017 |