Description

If the user tries to do a line trace by object for an actor component that has a period in it's name (example "static.mesh") it will not return anything if it is called from a custom event that is set to run on the server.

Steps to Reproduce
  1. Open the editor
  2. Open first person template
  3. Create a new actor blueprint
  4. Add a static mesh
  5. Name the static mesh "Static.Mesh"
  6. Save and compile
  7. Add the Static mesh actor to the level
  8. Open the first person character blueprint and create the blueprint in the attached image
  9. Play in Editor with "Run dedicated server" checked
  10. Try to hit the static mesh actor component with a line trace
  11. Notice that the line trace does not return anything

Expected: The line trace would return the name of the actor
Result: The line trace returns nothing after hitting the actor

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.10
CreatedDec 15, 2015
ResolvedDec 16, 2015
UpdatedJul 14, 2021
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