If a user packages a code project with text render components the render components will show up as hollow rectangles.
Expected: The text would render out as text
Result: The text is not shown properly
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
UMG RichText not appear image when packaged
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Foundation - Cpp Tools - Automation Tool |
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Affects Versions | 4.10.1 |
Target Fix | 4.11 |
Created | Dec 16, 2015 |
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Resolved | Jan 21, 2016 |
Updated | May 2, 2018 |