Licensee is using a modified engine but has a workaround, we need to verify that the same doesn't happen in vanilla UE4 and fix if it does.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-24678 in the post.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.10 |
Created | Dec 18, 2015 |
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Resolved | Aug 5, 2016 |
Updated | Jul 14, 2021 |