Description

There is a discrepancy when inspecting Substrate materials in the Lumen Performance Overview. Compared to viewing non-Substrate materials the overview show all surfaces in red indicating that Lumen is tracing dedicated reflection rays, despite being over the roughness threshold. This is fixed when setting r.Lumen.Reflections.MaxRoughnessToTraceClamp 0

Steps to Reproduce

1. Create a default project
2. Open the Lumen Performance Overview
3. Observe materials being properly shown
4. Enable Substrate and reopen the project
5. Open the Lumen Performance Overview and observe the overview showing red for all materials

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-247131 in the post.

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Fixed
ComponentUE - Graphics Features - Substrate
Affects Versions5.6
Target Fix5.6
Fix Commit40021514
CreatedFeb 10, 2025
ResolvedFeb 14, 2025
UpdatedFeb 17, 2025
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