Steps to Reproduce
  • Setup your project so that it uses ASTC 6x6 block compression (Android ASTC, and have the ini setting DefaultASTCQualityBySize set to 3
  • Cook and test on device to check that the color textures are not grayscale.
  • Alternativelly, open in the Debugger tool from the Customizable Object Editor, and see the generated code compiled for the relevant platform.

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Fixed
ComponentUE - Anim - Mutable
Target Fix5.6
Fix Commit40066066
CreatedFeb 13, 2025
ResolvedFeb 17, 2025
UpdatedMar 3, 2025
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