Using Japanese UI(culture=ja), time of saving BP is extremely slow in comparison with English UI(culture=en).
In a case of attachment project, TestBP1 and TestBP2 take about 3 minutes using Japanese UI, but take about a few seconds using English UI with EGJ Desktop PC.
1. Open the attachment project.
2. Go to Output log, and type "culture=ja"
3. Open TestBP1 or TestBP2.
4. Save the opened BP.
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Lighting Turns Black in Play Mode
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-24794 in the post.
0 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.10 |
Created | Dec 24, 2015 |
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Resolved | Jul 13, 2016 |
Updated | Jul 14, 2021 |