Projects created with an 'Open Level' node added within their blueprint are not working correctly on mobile devices. They do however work on Mobile PIE, PIE and Windows.
Occurs on:
2894_SamsungGalaxyNote2_(ARM Mali-400; 4.1.1)
4022_LGNexus5_(Adreno 330; 6.0)
5065_iPhone5s_(PowerVR G6430; 9.0 (13C75))
1. Download Project: [Link Removed]
2. Launch project onto an Android or iOS device
Expected: The level should change immediately to the second level.
Result: The level never changes on a mobile device.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
I am not able to find world outliner how to enable it?
I can't open my map from the editor.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Foundation - Core - Cooker |
---|---|
Affects Versions | 4.10, 4.11 |
Target Fix | 4.12 |
Created | Dec 28, 2015 |
---|---|
Resolved | Jun 7, 2016 |
Updated | Sep 16, 2019 |