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Packaged games do not display PlayerName correctly using Steam OSS. Does not occur in Standalone.
Test project attached. To test, package for Development > Win64. When run (with the Steam client open, or opened from the Steam client), the game will show the computer name rather than Steam name. In a Shipping build, the game will display "Player" instead (which is probably related to [Link Removed] ).
Reproduced in 4.10.1 and Main (CL# 2813452). Does NOT occur in 4.9.2; this is a regression.
1. Open a new blank project
2. Add the OSS information to the project's DefaultEngine.ini file: https://docs.unrealengine.com/latest/INT/Programming/Online/Steam/index.html#iniconfiguration
3. Create a new Widget Blueprint
4. Add a Text block
5. Create Binding for the Text
6. Add the following to the resulting function:
[Image Removed]
7. Create and Add to Viewport from the Level BP
8. Package for Shipping > Win 64
9. Run game from the Steam client
Result:
"Player" is displayed
Expected:
The Steam user's name is displayed
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Online |
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Affects Versions | 4.10, 4.12 |
Created | Jan 2, 2016 |
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Resolved | Mar 14, 2017 |
Updated | Oct 28, 2022 |