The progress bar appears to use scaling when filling from the center. However, when moving from side to side or up an down it appears to mask the image in such a way that it hides/ reveals the image depending on the percentage for the progress bar.
Expected: As the fill changes the image will be hidden/ revealed accordingly
Result: The fill image appears to be stretched/ squished
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
I can't open my map from the editor.
Head over to the existing Questions & Answers thread and let us know what's up.
9 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.10 |
Target Fix | 5.0 |
Created | Jan 4, 2016 |
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Resolved | May 4, 2021 |
Updated | Dec 2, 2021 |
4000 - T0T4R4 |
4001 - T0T4R4 |
7485 - YawLighthouse |