Description

Having accurate velocities from vertex deformation enabled and a SceneCapture2D in the same project will create blurry skeletal meshes.

I am unable to reproduce this with an Nvidia graphics card. This appears to be an AMD specific issue.

Tested this on an AMD 200 series computer and was able to see the blurring.

Other users are reporting the blurring with non AMD graphics cards. This is explained int he Answer Hub thread linked.

Steps to Reproduce

1.) Download project from Answer Hub URL
2.) Play in stand alone version.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Cannot Reproduce
ComponentUE - Graphics Features
Affects Versions4.10
CreatedJan 4, 2016
ResolvedApr 30, 2018
UpdatedSep 25, 2018
View Jira Issue