This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
After creating a component blueprint (tested with SceneComponent / ActorComponent) the blueprint cannot be reparented to a custom classed inherited from ActorComponent. This seems inconsistent since the same blueprint can be reparented to ActorComponent directly.
Result:
MyActorComp is not in the list of available classes to reparent to.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.10 |
Created | Jan 6, 2016 |
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Resolved | Mar 26, 2018 |
Updated | Mar 26, 2018 |