Adding a spline component to a blueprint allows the points of the spline to be edited in the main level viewport however the points cannot be selected/edited in the blueprint viewport.
Result:
End points of the spline can be selected in the level viewport but cannot be selected in the Blueprint viewport.
Expected:
Splines are editable in the level and in their blueprints.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.10 |
Created | Jan 11, 2016 |
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Resolved | Jan 11, 2016 |
Updated | Jul 14, 2021 |