Steps to Reproduce
  1. Create a widget animation (easier to create just 2 step/constant keys one at time 0, another at time 1)
  2. Hook up a button that plays the animation
  3. Hook up another button that calls SetAnimationCurrentTime with time 1
  4. PIE and press the buttons

EXPECTED: The animation should jump to the expected time

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Unresolved
ComponentUE - Anim - Sequencer
Affects Versions5.5
Target Fix5.6
CreatedMar 6, 2025
UpdatedMar 6, 2025
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