Description

A developer was trying to use in-app purchases on iOS, but was getting messages that the OnlineSubsystemIOS was not enabled.

Turns out, enabling only in-app purchases still means the OnlineSubsystemIOS as a whole is disabled.

Currently, FOnlineSubsystemIOS::IsEnabled() returns

return bEnableGameCenter || bEnableCloudKit;

But it should probably be

return bEnableGameCenter || bEnableCloudKit || IsInAppPurchasingEnabled();

That way, even if a developer doesn't want to use GameCenter or CloudKit, they can still use in-app purchases.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-25512 in the post.

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.10
Target Fix4.12
Fix Commit2959962
Main Commit3023490
Release Commit2959962
CreatedJan 15, 2016
ResolvedApr 28, 2016
UpdatedSep 16, 2019