Lighting on distant meshes flickers when using Lumen and Skylights.
Turning Lumen off and lighting from the skylight is stable. Turning off Lumen screen traces also lowers the amount of flickering, though it doesn't completely eliminate it.
Steps to Reproduce
Expected
Lighting on distant object remains constant and stable.
Actual
Lighting from the skylight with Lumen enabled will cause severe flickering on that object
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-264283 in the post.
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Component | UE - Graphics Features - Lumen |
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Affects Versions | 5.4, 5.6, 5.5 |
Target Fix | 5.6 |
Created | Mar 31, 2025 |
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Updated | Apr 2, 2025 |