A developer sent us a sample project and said that when you run on a listen server and move the player character around, the character model is all blurry as it appears the character is vibrating back and forth very quickly. You can see it in the attached video.

The project is also attached.

Ryan G. mentioned that "the issue is probably related to how the UCharacterMovementComponent handles moves from the client - I'd start in UCharacterMovementComponent::ServerMove_Implementation"

Steps to Reproduce

Using the attached project, set your Play settings as follows:

[Image Removed]

Then hit play and move the character around.

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ComponentUE - Gameplay
Affects Versions4.104.11
Target Fix4.12
Fix Commit2970215
Main Commit3023490
Release Commit2970215
CreatedFeb 10, 2016
ResolvedMay 8, 2016
UpdatedApr 27, 2018
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