Saving map with landscape creates texture asset in content browser.
1. Download, unzip, open attached project
2. Press File>New Level>Default
3. Go to Modes>Landscape Mode>Create
4. Press Save> Name map "testmap">Save
Results:
new .umap file and new texture file are added to content browser.
Expected:
New .umap file is created in content browser.
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How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.10 |
Target Fix | 4.13 |
Fix Commit | 2975436 |
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Main Commit | 3014400 |
Created | Feb 12, 2016 |
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Resolved | May 12, 2016 |
Updated | Apr 27, 2018 |