When using an input axis for a task such as moving a character, losing focus on the standalone window while holding the key does not stop the axis from firing, which means the character will continue to move even though the key is released.
This can be fixed only by pressing Shift+F1 on the standalone window. Any other button presses or actions do not stop the movement input from firing.
Found in 4.10.2 binary. Reproduced in 4.11 Preview 5 binary and Main CL 2870013
1. Open the editor
2. Create a third person template project
3. Play in Standalone
4. Hold W to move forward
5. Alt+Tab to move focus to a different window
6. Alt+tab to regain focus on the standalone window
Result: Character continues to move forward even though the key is released.
Expected: Losing focus would stop the input from firing.
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Editor - UI Systems - Slate |
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Affects Versions | 4.10, 4.11, 4.12 |
Target Fix | 4.12 |
Fix Commit | 2857603 |
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Release Commit | 2879330 |
Created | Feb 17, 2016 |
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Resolved | Feb 19, 2016 |
Updated | May 6, 2016 |